

Warnings about the reliability of a forgotten traumatic event that is later recalled-known formally as a delayed memory-have been endorsed by leading mental health organizations such as the American Psychiatric Association (APA).
#SHADOW OF MEMORIES LONG TO BEAT MOVIE#
And the validity of buried trauma turns up as a point of contention in court cases and in television and movie story lines.

Passively inflicts turn-skip on a single unit for 4 turns.Valiant Last Stand - Adds 10,000,000 HP, 3,500 Def non-elemental shield effect to self for 99 turns.Final Light - 11 hit dual perfect Spark AoE attack that pierces 100% mitigation, inflicts buff-wipe & negates KO resistance effects for 1 turn.Sacred Slash - 11 hit strong AoE attack with innate 50% crit.Almighty Word - 17 hit strong AoE attack with innate 50% crit.Divine Thunderbolt - 9 hit dual perfect Spark ST attack that pierces 100% mitigation, inflicts buff-wipe & negates KO resistance effects for 1 turn.Next turn if units with turn-skip are still in the same position.Passively inflicts Red-mark effect on a single unit for 1 turn.Passively adds 100% damage reduction effect to self for 1 turn.Paralyzing Jolt - 9 hit ST attack with innate 50% crit, inflicts turn-skip on a single unit for 2 turns, negates Sphere effects for 2 turns & 0% chance to negate Leader Skill, Extra Skill effects on a single unit for 2 turns.Units affected by Doom cannot be revived for 6 turns.Hearken to me, mighty spirits, and strike my foes! - Inflicts Doom for 99 turns.Passively uses a 9 hit normal attack that deals 40% of HP as damage, adds -50% Atk, -80% Rec buff to a single unit for 2 turns & inflicts 80% active healing, passive healing reduction effects to a single unit for 2 turns.Anti-Matter - Inflicts DoT (250% mod) for 3 turns.When HP reaches Corrosive Beam - 100% chance to inflict Injury, Poison, Sick, Weaken.Enervate - Negates Leader Skill, Extra Skill, Sphere effects for 3 turns.Photonic Collapse - 22 hit AoE attack, adds 5000% Atk buff when attacking status inflicted foe effect to self for 2 turns & purges mitigation, all elemental mitigation effects from foes.HAH! What foolish idiots have we here? - Idle.This skill will start to be used more often.Illogical Axiom - 1 hit strong AoE attack with innate 50% crit.Eliminate - 17 hit ST attack that pierces 100% mitigation, 9 hit ST attack that pierces 100% mitigation, inflicts buff-wipe, negates KO resistance effects for 999 turns & instantly defeats a single unit.Retribution - Adds 100% Atk buff to enemies for 3 turns & adds 100% chance for attacks to ignore def effect to self for 3 turns.

Next 2 turns if all living units don't guard.Void Aegis - Purges HP piercing DoT effect from self & adds 100% damage reduction effect to self for 2 turns.Passively uses a strong 17 hit normal attack that pierces 50% mitigation.Voidlight Collapse - 23 hit AoE attack that pierces 100% mitigation, inflicts buff-wipe, negates KO resistance effects for 999 turns, instantly defeats all units & purges stealth effect from self.Void Decay will target all units on the top row the first time it was used, then targets all units on the middle row the second time, and all units on the bottom row the third time and restarts the cycle at the top row units again the next time it is used.Using Quagmire DBB is optional but highly recommended if damage output is low against ?.Using Tempest DBB to remove turn-skip from units can prevent Zedus from using Divine Thunderbolt on the next turn, removing the requirement to move units to prevent it from occurring in the first place.Using Tempest DBB prior to Paralyzing Jolt being used by Zedus can prevent a damage reduction buff being applied to Zedus if no units were turn-skipped.Stealth, Taunt, Evasion effects are nullified.Continues Unavailable - Gems cannot be used to revive on this stage.
